It is technically based on twoīuilding blocks: embedded computing and mobile communications (Lyytinen and Yoo 2002).Įmbedded computing implies that just about any kind of every day object, as well as the Most physical objects are enhanced with digital qualities.
Ubiquitous Computing (hereafter often abbreviated as ‘UC’) refers to environments where The end-vision of this computing era is what some scholars have termed ‘Ubiquitous It is characterized by computer chips increasingly beingĮmbedded in a vast array of consumer devices, such as smart phones, digital cameras, toys,Ĭars, etc. The third wave of computing, which can be said to have started in the mid 1990s, is called the Least in the industrialised part of the world. Thus, this second wave of computing is reaching saturation in recent years, at Of their employees1 working on computer terminals and 87% of German households2 owned a By now, some industries (such as banking) see over 95% The second wave of computing set in the late 1970s, the ‘one person, one computer’ era, isĬharacterized by every employee or private person owning or using a computer, either for Specialists and deployed in industrial environments to reliably handle large scale data The one computer, coming in the form of a mainframe or minicomputer, was mostly used by The first wave (starting in the 1950s) is aptly termed the ‘many persons, one computer’ era. The ‘many persons, one computer’ era, (2.) the ‘one person, one computer’ era, and (3.) the The historic development of computing can be broadly described by three historic waves: (1.)